Connect Spritory to Claude Code, Anthropic's coding agent, and ask Claude to build and edit pixel art sprites and effects while you work on your game.
Full access to Spritory and the server URL https://spritory.com/api/mcp. You sign in to Spritory when your app asks, so there is no token to copy. See pricing for full access.
Add Spritory
Run this in your terminal:
claude mcp add --transport http spritory https://spritory.com/api/mcpSign in
- Start Claude Code and type
/mcp. - Pick spritory and choose Authenticate.
- Sign in to Spritory in your browser and approve.
Claude Code keeps you signed in and refreshes access on its own.
Choose where it applies
Add --scope to the command to decide where Spritory is available:
- local. The default. Only you, only in the current project.
- user. Only you, in every project.
- project. Everyone on the project, through a shared
.mcp.jsonfile. Each person signs in with their own account.
claude mcp add --scope user --transport http spritory https://spritory.com/api/mcpUse a personal token instead
For scripts, CI or a machine without a browser, create a token on your Agents page and pass it as a header:
claude mcp add --transport http spritory https://spritory.com/api/mcp --header "Authorization: Bearer spt_your_token"A token acts as your account. Do not commit it to a repository or paste it into shared chats. If one leaks, revoke it on your Agents page and create a new one.
Check the connection
claude mcp listSpritory should show as connected. Inside a session, type /mcp to see its status.
Next steps
Ask your agent to make something in Spritory. For ideas, see what you can do. If something goes wrong, see troubleshooting.