Spritory is a studio for 2D game art that runs in your browser. You build sprites and effects out of simple shapes, and Spritory turns them into finished pixel art in the look you chose for your game.
Who it is for
Spritory is for anyone who needs game art that all looks like one game, whether or not they think of themselves as an artist.
- Game developers. Solo developers without an artist, and small teams that want to prototype fast and still ship art that holds up.
- People who never got started. If art has been the thing standing between you and your first game, you can build assets here without drawing a single pixel.
- Artists. Set the look once and stop redrawing the same shading by hand, while keeping control over every detail.
- People building with AI agents. Your palette and your rules apply to your agent's work too, so what it makes sits beside what you make.
The reason it works for all of them is that Spritory is predictable. You set your palette and your look once, and every asset follows it, today and months from now, whether you built it or your agent did.
How it works
Every asset has two parts. The first is its structure: the shapes it is made of, where they sit, and what kind of surface each one has. The second is its look: your palette, your light, and your art style. Spritory combines the two to draw every pixel.
Because the look lives in one place, every asset you make follows it. Change your palette and everything you built updates with it.



What you can make
- Sprites. Props, items, weapons, plants, furniture and characters, built in the Sprite Forge.
- Animations. Gentle motion from a preset, or your own poses tweened into smooth frames.
- Effects. Fire, smoke, sparks, explosions and magic, built from particles in the VFX Forge.
- Whole sets. Many assets in one consistent style, exported together as a sprite sheet.
Why it stays consistent
- Same result every time. An asset always comes out exactly the same. There is no randomness between sessions.
- Variety without drift. Reroll an asset's seed to get a sibling with a different surface texture but the same shape and palette.
- Your agent follows the same rules. When you connect an AI agent, it builds through the same palettes and styles you do.
What it costs
You can use the Forge for free to see how it feels. The preview carries a watermark, and saving, exporting, custom palettes and agent access come with full access. See pricing for details.